VFX / 3D portfolio

Visual work, backed by
pipeline experience.

Compositing, 3D, real-time, and cinematic work shaped by an understanding of the systems behind the image: color, media, versioning, delivery, data, and production workflow.

AllCompositing3D / BlenderUnreal / real-timeMotion / cinematicBreakdowns
Featured · Showreel

Showreel 2023_2024

A condensed reel of recent VFX, 3D, and compositing work — environment builds, simulations, look-dev, and shot integration across Blender, Unreal, Nuke, and Resolve.

Role
3D · Lighting · Compositing
Tools
Blender · Nuke · DaVinci Resolve · Unreal
Pipeline
EXR · ACES · multi-pass

Behind every frame, a system.

My technical work focuses on the workflows that help visual work move safely from ingest to delivery: organization, validation, data movement, communication, and archive.